Posts by Mike Acton
  1. #gamedev Lead Quick Start Guide ( Counting comments... )
  2. Q-002: What's one article or book you found particularly influential...? ( Counting comments... )
  3. Q-001: Where do you feel like you are being held back by the status quo in #gamedev? ( Counting comments... )
  4. Want to donate to support indie #gamedev Greenlight fee? ( Counting comments... )
  5. #AltDevPanel April Update #1 ( Counting comments... )
  6. Wed Mar 7, San Francisco #AltDevSummit ( Counting comments... )
  7. Post 1024! ( Counting comments... )
  8. #GDC12 AltDevProposals ( Counting comments... )
  9. Properties of self-avoiding walks (Part 1) ( Counting comments... )
  10. Okay, women of #gamedev, I'm calling you out. Where are you? ( Counting comments... )
  11. Hello! ( Counting comments... )
  12. Playing with the theme ( Counting comments... )
  13. #gamedev: We need to aim higher ( Counting comments... )
  14. June Update #1 (It's about the authors) ( Counting comments... )
  15. Kids Day 2011 ( Counting comments... )
  16. Ten years ago... ( Counting comments... )
  17. @mike_acton pokes around WebGL and jQuery ( Counting comments... )
  18. #gamedev @mike_acton's soft skills self-test ( Counting comments... )
  19. (Audio Post) Antisocial games and Zynga sequels ( Counting comments... )
  20. #AltDevUnconference (Burbank) ( Counting comments... )
  21. A fun hack: iPad to FPGA data-passing ( Counting comments... )
  22. Sketch on the art of #gamedev ( Counting comments... )
  23. Week 1: Round-up ( Counting comments... )
  24. It’s a trap! ( Counting comments... )
  25. It begins. ( Counting comments... )
Advocacy / Audio / Business / Game Design / Marketing / Production / Technology/ Code / Visual Arts /

 

Recently I've found myself returning to Anne Bogart's A Director Prepares multiple times for thoughts related to direction of live theater, which I've found to be extremely relevant to game development. It's a book I've recommended now many times!

The conversation from Twitter:

@mike_acton Steve McConnell's Rapid Development is one.

Tue Aug 21 11:04:04 +0000 2012

@JurieOnGames
Jurie Horneman

@mike_acton Not really an article but the Arkham Asylum DICE talk by Sefton Hill was great. Second (for me) is Ed Catmull's Stanford talk.

Tue Aug 21 11:07:07 +0000 2012

@Stitched
Peter Saumur

@mike_acton Game Feel by @SteveSwink is the one design book I always keep at work for reference & inspiration.

Tue Aug 21 11:07:35 +0000 2012

@lightbombmike
Mike Jungbluth

@mike_acton What kind of topic are you looking for?

Tue Aug 21 11:08:36 +0000 2012

@rupazero
Zoya Street

@mike_acton Edsger Dijkstra's Turing Lecture

Tue Aug 21 11:10:41 +0000 2012

@brett_douville
brett_douville

@Stitched @mike_acton I wish I liked the second game. Too complex.

Tue Aug 21 11:15:16 +0000 2012

@locust9
David Goldfarb

@mike_acton Realtime Rendering <all versions> http://t.co/jdX7kPpl

Tue Aug 21 11:34:15 +0000 2012

@pixelmager
Mikkel Gjoel

@pixelmager @mike_acton Computer Graphics Principles and Practice. Foley. van Dam et al might be old but stuff worth a place on the shelf

Tue Aug 21 11:36:34 +0000 2012

@DeanoC
Deano Calver

@pixelmager @mike_acton Blinn's Through the graphics pipeline (and 2 others), I lost my set years ago and often still want to refer to bits.

Tue Aug 21 11:42:16 +0000 2012

@DeanoC
Deano Calver

@mike_acton Nothing in the last 5-6 years. Most things things just get a single read (if that).

Tue Aug 21 14:48:19 +0000 2012

@noel_llopis
Noel Llopis

@mike_acton I take it back. The last one for me was @gafferongames timestep article http://t.co/alH6FJva (and network articles too).

Tue Aug 21 14:51:03 +0000 2012

@noel_llopis
Noel Llopis

@mike_acton Good question. I know two books that I will re-read and that is "The Pragmatic Programmer" and "Thinking and Leaning"

Tue Aug 21 14:51:44 +0000 2012

@daniel_collin
Daniel Collin

@mike_acton Also Mick West's latency articles http://t.co/yPAb7vqH

Tue Aug 21 14:55:06 +0000 2012

@noel_llopis
Noel Llopis

@mike_acton One of my favorites is "The Pragmatic Programmer" by Hunt & Thomas.

Tue Aug 21 15:14:43 +0000 2012

@niklasfrykholm
Niklas Frykholm

@noel_llopis @mike_acton Looking forward to finishing this game so I can write more articles. Way too busy but I have a lot of material :)

Tue Aug 21 16:01:09 +0000 2012

@gafferongames
Glenn Fiedler

@mike_acton Abrash's Black Book. Far beyond the graphics content I think it really nails the mindset required when optimizing code.

Tue Aug 21 16:04:31 +0000 2012

@m18e
Max Burke

@DeanoC @pixelmager Haven't referred to the Foley & van Dam for years, now that I think of it. May need to flip it open again just to see.

Tue Aug 21 16:27:02 +0000 2012

@mike_acton
Mike Acton

@rupazero No particular topic. Just curious. I think a person's choice says a lot. :)

Tue Aug 21 16:28:23 +0000 2012

@mike_acton
Mike Acton

@mike_acton @DeanoC I left my copy in the library at splash - had only opened it once since uni, fruitlessly.

Tue Aug 21 16:34:06 +0000 2012

@pixelmager
Mikkel Gjoel