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Beer drinker, video game creator, code writer, kick-ass producer. Always on my mind: startups/indies, group dynamics, human behavior, and the games industry. Firm believer in shipping early and often.
Posts by Kristen Bornemann
  1. To players there's no concept of cloning ( Counting comments... )
  2. Notch: The rise of an indie hero ( Counting comments... )
  3. Lack of monetization control on XNA platforms will drive indies away ( Counting comments... )
  4. The Elusive "Quick Iteration": Tips for Indie Devs ( Counting comments... )
  5. Gamification done right ( Counting comments... )